v0.1.8


Maps are now full 3D with physics but only as bounding boxes, I could not get convex polyhedrons working for the life of me or knew how to make the engine stop throwing errors on inverted faces without hacking into it.

I also didn't add a physics body you can push around to demonstrate the engine, but it's there just so you wouldn't trample through walls and could jump anyways.

Don't worry I preserved the original look and feel of the game and made NPCs work although very crudely.

What I need to do next is to add doors so you can exit and leave locations.

And you know what I REALLY should have done? I should have made the bed non-static, however with multiplayer that would introduce netcode hell, so forgive me.

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