v0.1.8
Dark Overlord » Devlog
Maps are now full 3D with physics but only as bounding boxes, I could not get convex polyhedrons working for the life of me or knew how to make the engine stop throwing errors on inverted faces without hacking into it.
I also didn't add a physics body you can push around to demonstrate the engine, but it's there just so you wouldn't trample through walls and could jump anyways.
Don't worry I preserved the original look and feel of the game and made NPCs work although very crudely.
What I need to do next is to add doors so you can exit and leave locations.
And you know what I REALLY should have done? I should have made the bed non-static, however with multiplayer that would introduce netcode hell, so forgive me.
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Dark Overlord
demo
Status | In development |
Author | mstenet |
Genre | Role Playing |
Tags | 3D, Ludum Dare 46 |
Languages | English |
More posts
- v0.4.6Jun 20, 2020
- v0.4.1Jun 04, 2020
- 0.3.8 finalMay 27, 2020
- 0.1.6 is buggedApr 07, 2020
- v00000000000.1.6Apr 06, 2020
- v0.1.0 (playable)Apr 06, 2020
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